CursedWeapon cw = _cursedWeaponsMap.get(player.getCursedWeaponEquippedId());
if (cw == null)
{
return;
}
if (cw.dropIt(null, null, player))
{
saveData(cw);
announce(new SystemMessage(SystemMessage.S2_WAS_DROPPED_IN_THE_S1_REGION).addZoneName(player.getLoc()).addItemName(cw.getItemId()));
}
else