Package lineage2.gameserver.model

Examples of lineage2.gameserver.model.CursedWeapon.create()


      if (cursedWeapons.length > 0)
      {
        CursedWeapon cw = cursedWeapons[Rnd.get(cursedWeapons.length)];
        if (Rnd.get(100000000) <= cw.getDropRate())
        {
          cw.create(attackable, killer);
        }
      }
    }
  }
 
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        {
          GameObject target = activeChar.getTarget();
          if ((target != null) && target.isPlayer() && !((Player) target).isInOlympiadMode())
          {
            Player player = (Player) target;
            cw.create(null, player);
          }
        }
        break;
    }
    /**
 
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