GameObject target = activeChar.getTarget();
if ((target != null) && target.isPlayer() && !((Player) target).isInOlympiadMode())
{
Player player = (Player) target;
ItemInstance item = ItemFunctions.createItem(cw.getItemId());
cwm.activate(player, player.getInventory().addItem(item));
cwm.showUsageTime(player, cw);
}
}
break;
case admin_cw_drop: