Package l2p.gameserver.serverpackets

Examples of l2p.gameserver.serverpackets.SystemMessage.addString()


      {
        sm.addNpcName(((L2NpcInstance) attacker).getTemplate().npcId);
      }
      else
      {
        sm.addString(attacker.getName());
      }
      sm.addNumber((long) damage);
      owner.sendPacket(sm);
    }
  }
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            }
            if (isRaid() || this instanceof L2ReflectionBossInstance) {
                SystemMessage sm;
                if (itemId == 57) {
                    sm = new SystemMessage(SystemMessage.S1_DIED_AND_HAS_DROPPED_S2_ADENA);
                    sm.addString(getName());
                    sm.addNumber(item.getCount());
                } else {
                    sm = new SystemMessage(SystemMessage.S1_DIED_AND_DROPPED_S3_S2);
                    sm.addString(getName());
                    sm.addItemName(itemId);
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                    sm = new SystemMessage(SystemMessage.S1_DIED_AND_HAS_DROPPED_S2_ADENA);
                    sm.addString(getName());
                    sm.addNumber(item.getCount());
                } else {
                    sm = new SystemMessage(SystemMessage.S1_DIED_AND_DROPPED_S3_S2);
                    sm.addString(getName());
                    sm.addItemName(itemId);
                    sm.addNumber(item.getCount());
                }
                broadcastPacket(sm);
            }
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        }
        if (isRaid() || this instanceof L2ReflectionBossInstance) {
            SystemMessage sm;
            if (item.getItemId() == 57) {
                sm = new SystemMessage(SystemMessage.S1_DIED_AND_HAS_DROPPED_S2_ADENA);
                sm.addString(getName());
                sm.addNumber(item.getCount());
            } else {
                sm = new SystemMessage(SystemMessage.S1_DIED_AND_DROPPED_S3_S2);
                sm.addString(getName());
                sm.addItemName(item.getItemId());
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                sm = new SystemMessage(SystemMessage.S1_DIED_AND_HAS_DROPPED_S2_ADENA);
                sm.addString(getName());
                sm.addNumber(item.getCount());
            } else {
                sm = new SystemMessage(SystemMessage.S1_DIED_AND_DROPPED_S3_S2);
                sm.addString(getName());
                sm.addItemName(item.getItemId());
                sm.addNumber(item.getCount());
            }
            broadcastPacket(sm);
        }
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            if(clan != null)
            {
              clan.incReputation(100, true, "SevenSignsFestival");
              clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
              SystemMessage sm = new SystemMessage(SystemMessage.CLAN_MEMBER_S1_WAS_AN_ACTIVE_MEMBER_OF_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION_SCORE);
              sm.addString(rset.getString("char_name"));
              sm.addNumber(100);
              clan.broadcastToOnlineMembers(sm);
            }
          }
        }
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      }
    }
    if(name != null)
    {
      SystemMessage sm = new SystemMessage(SystemMessage.S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_THE_OLYMPIAD);
      sm.addString(name);
      for(L2Player temp : t1)
      {
        temp.sendPacket(sm);
      }
      for(L2Player temp : t2)
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        }
        else
        {
          sm = new SystemMessage(SystemMessage.S1_HAS_WON_THE_DUEL);
        }
        sm.addString(getPlayerA().getName());
        broadcastToTeam(sm, _team1);
        broadcastToTeam(sm, _team2);
        break;
      case Team2Win:
        restorePlayerConditions(false);
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        }
        else
        {
          sm = new SystemMessage(SystemMessage.S1_HAS_WON_THE_DUEL);
        }
        sm.addString(getPlayerB().getName());
        broadcastToTeam(sm, _team1);
        broadcastToTeam(sm, _team2);
        break;
      case Team1Surrender:
        restorePlayerConditions(false);
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        }
        else
        {
          sm = new SystemMessage(SystemMessage.SINCE_S1_WITHDREW_FROM_THE_DUEL_S2_HAS_WON);
        }
        sm.addString(getPlayerA().getName());
        sm.addString(getPlayerB().getName());
        broadcastToTeam(sm, _team1);
        broadcastToTeam(sm, _team2);
        break;
      case Team2Surrender:
View Full Code Here

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