Package l2p.gameserver.network

Examples of l2p.gameserver.network.L2GameClient.closeNow()


    L2GameClient client = getClient();
    L2Player activeChar = client.getActiveChar();
    Collection<L2GameServerPacket> packets = new GArray<L2GameServerPacket>();
    if(activeChar == null)
    {
      client.closeNow(false);
      return;
    }
    boolean first = activeChar.entering;
    if(first)
    {
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    if(client != null)
    {
      if(client.getState() != L2GameClient.GameClientState.CONNECTED)
      {
        log.severe("Trying to authd allready authed client.");
        client.closeNow(true);
        return;
      }
      if(client.getLoginName() == null || client.getLoginName().isEmpty())
      {
        client.closeNow(true);
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        client.closeNow(true);
        return;
      }
      if(client.getLoginName() == null || client.getLoginName().isEmpty())
      {
        client.closeNow(true);
        log.warning("PlayerAuthResponse: empty accname for " + client);
        return;
      }
      SessionKey key = client.getSessionId();
      if(authed)
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