Package l2p.gameserver.model.items

Examples of l2p.gameserver.model.items.Inventory.addItem()


      {
        seller.reduceAdena(tax, true);
        Stat.addTax(tax);
        seller.sendMessage(new CustomMessage("trade.HavePaidTax", seller).addNumber(tax));
      }
      temp = buyerInv.addItem(TransferItem);
      Log.LogItem(buyer, seller, Log.PrivateStoreBuy, TransferItem, amount);
      if(!temp.isStackable())
      {
        if(temp.getEnchantLevel() > 0)
        {
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      if(TransferItem == null)
      {
        _log.warning("Warning: null trade item, player " + player);
        continue;
      }
      recieverItem = recieverInv.addItem(TransferItem);
      Log.LogItem(player, reciever, Log.TradeGive, TransferItem);
      Log.LogItem(player, reciever, Log.TradeGet, recieverItem);
    }
    player.sendChanges();
    reciever.sendChanges();
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        }
        L2ItemInstance item = ItemTable.getInstance().createItem(_minId > 0 ? Rnd.get(_minId, _maxId) : _itemId);
        final int count = Rnd.get(_minCount, _maxCount);
        item.setCount(count);
        activeChar.sendPacket(SystemMessage.obtainItems(item));
        item = inventory.addItem(item);
        activeChar.sendChanges();
        getEffects(activeChar, target, getActivateRate() > 0, false);
      }
    }
  }
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