flag.setSpawnedLoc(flag.getLoc());
flag.setHeading(loc.h);
flag.setItemId(info.getValue());
flag.setBaseTerritoryId(flagCastleId);
flag.setCurrentTerritoryId(castle.getId());
flag.spawnMe();
_flags.add(flag);
setWardLoc(flagCastleId, flag.getLoc());
}
i++;
}