player.sendMessage(new CustomMessage("l2p.gameserver.skills.skillclasses.Harvesting.Chance", player).addNumber((long) SuccessRate));
}
if(!Rnd.chance(SuccessRate))
{
activeChar.sendPacket(Msg.THE_HARVEST_HAS_FAILED);
monster.takeHarvest();
continue;
}
L2ItemInstance item = monster.takeHarvest();
if(item == null)
{