case admin_airship:
boat = new L2AirShip(activeChar.getClan(), "airship", 0);
boat.setHeading(activeChar.getHeading());
boat.setXYZ(activeChar.getX(), activeChar.getY(), activeChar.getZ() + 333);
L2VehicleManager.getInstance().addStaticItem(boat);
boat.spawn();
break;
case admin_airship_enter:
for(L2Character cha : L2World.getAroundCharacters(activeChar, 1000, 1000))
{
if(cha.isAirShip())