int pcabal = SevenSigns.getInstance().getPlayerCabal(player);
int wcabal = SevenSigns.getInstance().getCabalHighestScore();
if(pcabal != wcabal && wcabal != SevenSigns.CABAL_NULL)
{
player.sendMessage("You have been teleported to the nearest town because you not signed for winning cabal.");
player.teleToClosestTown();
return;
}
}
actor.setAttackTimeout(getMaxAttackTimeout() + System.currentTimeMillis());
setGlobalAggro(0);