Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Player.enableSkill()


      boolean reseted = false;
      for(SkillTimeStamp sts : player.getSkillReuseTimeStamps().values())
      {
        if(sts.getReuseBasic() <= 15 * 60 * 1000 && !SkillTable.getInstance().getInfo(sts.getSkill(), 1).isItemSkill())
        {
          player.enableSkill(sts.getSkill());
          reseted = true;
        }
      }
      if(reseted)
      {
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