Package javax.vecmath

Examples of javax.vecmath.Matrix4d.invert()


        // Correctly compute the inversion, use Vecmath as the matrix invert
        // in JME does not function when scale!=1
        Quat4d q = new Quat4d(rotation.x, rotation.y, rotation.z, rotation.w);
        Vector3d t = new Vector3d(translation.x, translation.y, translation.z);
        Matrix4d m = new Matrix4d(q,t,scale);
        m.invert();

        m.get(q);
        m.get(t);
        scale = (float)m.getScale();
        rotation.set((float)q.x, (float)q.y, (float)q.z, (float)q.w);
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