switch (MT4jSettings.getInstance().getRendererMode()) {
case MT4jSettings.OPENGL_MODE:
GL gl = ((PGraphicsOpenGL)g).gl;
// gl.glDepthFunc(GL.GL_LEQUAL); //This is used by standart processing..
//FIXME TEST
gl.glPopAttrib();
break;
case MT4jSettings.P3D_MODE:
break;
default:
break;