Line2D line1 = new Line2D.Double(0.0, 0.0, 1.0, 0.0);
harness.check(line1.intersectsLine(0.0, 0.0, 1.0, 0.0));
harness.check(line1.intersectsLine(0.0, 0.0, 1.0, 1.0));
harness.check(line1.intersectsLine(1.0, 1.0, 1.0, 0.0));
harness.check(line1.intersectsLine(0.5, 0.5, 0.5, -0.5));
harness.check(!line1.intersectsLine(0.0, 1.0, 1.0, 1.0));
harness.check(line1.intersectsLine(new Line2D.Double(0.0, 0.0, 1.0, 0.0)));
harness.check(line1.intersectsLine(new Line2D.Double(0.0, 0.0, 1.0, 1.0)));
harness.check(line1.intersectsLine(new Line2D.Double(1.0, 1.0, 1.0, 0.0)));
harness.check(line1.intersectsLine(new Line2D.Double(0.5, 0.5, 0.5, -0.5)));