// Here we check if a new point is inside or outside the current area of the fixation list
// If it is inside (code far down below), we will simply add the new point, this is the "good"
// case. If the point is outside a given radius, we need some logic to decide what to do.
// Basically this can be caused by two things: A random outlier (measurement failure), or a
// systematic gaze to another position.
if (center.distance(filteredEvent.getGazeCenter()) > this.radiusFixationTime) {
// In any case, increase the number of outliers and add the new "bad point"
this.numConsecutiveOutliers++;
this.outliers.add(filteredEvent);