Package games.stendhal.server.entity.player

Examples of games.stendhal.server.entity.player.Player.incMinedForItem()


  @Test
  public void testFire() {
    PlayerMinedNumberOfItemsCondition condition = new PlayerMinedNumberOfItemsCondition(5, "gold");
    Player player = PlayerTestHelper.createPlayer("miner");
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("iron", 12);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 4);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 2);
    assertThat(condition.fire(player, null, null), is(true));
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    PlayerMinedNumberOfItemsCondition condition = new PlayerMinedNumberOfItemsCondition(5, "gold");
    Player player = PlayerTestHelper.createPlayer("miner");
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("iron", 12);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 4);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 2);
    assertThat(condition.fire(player, null, null), is(true));
  }
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    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("iron", 12);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 4);
    assertThat(condition.fire(player, null, null), is(false));
    player.incMinedForItem("gold", 2);
    assertThat(condition.fire(player, null, null), is(true));
  }

}
View Full Code Here

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