zone.collisionMap.clear();
player.setPosition(1, 1);
chest.setPosition(1, 2);
zone.add(player);
zone.add(chest);
chest.open();
final RPAction action = new RPAction();
action.put(BASEITEM, cheese.getID().getObjectID());
action.put(BASEOBJECT, chest.getID().getObjectID());
action.put(BASESLOT, "content");
assertFalse(player.has("eating"));