Package fmg.fmg8.umgebung2D

Examples of fmg.fmg8.umgebung2D.Vektor2D.laengeFestlegen()


            if (i + 1 < this.nPoints()) {
                aktRicht = new Vektor2D(this.get(i + 1));
                aktRicht.sub(this.get(i));
               
                if (this.get(i).distanz(this.get(i + 1)) >= durchAbst) {
                    aktRicht.laengeFestlegen(durchAbst);
                   
                    while (aktAbst < abstaende.get(i + 1)) {
                        aktV = new Vektor2D(aktV);
                        aktV.add(aktRicht);
                        normArr.add(aktV);
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                            zwischAbst += aktDist;
                            i++;
                        } else {
                            aktRicht = new Vektor2D(this.get(i + 1));
                            aktRicht.sub(this.get(i));
                            aktRicht.laengeFestlegen(durchAbst - zwischAbst);
                            aktV = new Vektor2D(this.get(i));
                            aktV.add(aktRicht);
                            normArr.add(aktV);
                            aktAbst += durchAbst;
                            break;
View Full Code Here

        aktAbst = 0;
        while (i < this.nPoints()) {
            if (i + 1 < this.nPoints()) {
                aktRicht = new Vektor2D(this.get(i + 1));
                aktRicht.sub(this.get(i));
                aktRicht.laengeFestlegen(durchAbst);
               
                while (aktAbst < abstaende.get(i + 1)) {
                    aktV = new Vektor2D(aktV);
                    aktV.add(aktRicht);
                    normArr.add(aktV);
View Full Code Here

            if (i + 1 < this.nPoints()) {
                aktRicht = new Vektor2D(this.get(i + 1));
                aktRicht.sub(this.get(i));
               
                if (this.get(i).distanz(this.get(i + 1)) >= durchAbst) {
                    aktRicht.laengeFestlegen(durchAbst);
                   
                    while (aktAbst < abstaende.get(i + 1)) {
                        aktV = new Vektor2D(aktV);
                        aktV.add(aktRicht);
                        normArr.add(aktV);
View Full Code Here

                            zwischAbst += aktDist;
                            i++;
                        } else {
                            aktRicht = new Vektor2D(this.get(i + 1));
                            aktRicht.sub(this.get(i));
                            aktRicht.laengeFestlegen(durchAbst - zwischAbst);
                            aktV = new Vektor2D(this.get(i));
                            aktV.add(aktRicht);
                            normArr.add(aktV);
                            aktAbst += durchAbst;
                            break;
View Full Code Here

        aktAbst = 0;
        while (i < this.nPoints()) {
            if (i + 1 < this.nPoints()) {
                aktRicht = new Vektor2D(this.get(i + 1));
                aktRicht.sub(this.get(i));
                aktRicht.laengeFestlegen(durchAbst);
               
                while (aktAbst < abstaende.get(i + 1)) {
                    aktV = new Vektor2D(aktV);
                    aktV.add(aktRicht);
                    normArr.add(aktV);
View Full Code Here

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