while (killList.size() > 0)
{
currentBlock = killList.remove();
Block block = player.worldObj.getBlock(currentBlock.x(), currentBlock.y(), currentBlock.z());
int damage = player.worldObj.getBlockMetadata(currentBlock.x(), currentBlock.y(), currentBlock.z());
String blockType = OreDictionary.getOreName(OreDictionary.getOreID(new ItemStack(block, 1, damage)));
// shorten the coords
int x1 = currentBlock.x();
int y1 = currentBlock.y();