base_axis = model.getOrientationAsAxes(mod.vehicle.getReferenceFrameValue());
Matrix33 toCharacter = mod.getOrientationAsAxes();
Matrix33 base_axis_inv = new Matrix33(base_axis);
base_axis_inv.invert();
model_transform = Matrix33.multiply(toCharacter,base_axis_inv);
base_position = MathUtilities.subtract(mod.getPosition(),base_position);
}