clearScreen();
doubleMap.extractTo( tileMap, 0.5d, 1d, filledTileNum );
Project.printText( "Step 4: setting tiles number of tilemap to FilledTileNum" );
Project.printText( "if corresponding value of Double map is higher than 0.5", 1 );
tileMap.draw();
drawSignature();
swapBuffers();
waitForKey();
clearScreen();