BoosterPlayer p = mPlayers.elementAt(i);
p.mDeckBase = mBoosterBaseName;
heap = new CardHeap(p.heap.getCards(), mBoosterBaseName+"AI"+(i+1)+"_Heap");
heap.save();
CardList deckList = p.cplayer.buildBoosterDeck(p.heap);
deck = new CardDeck(deckList, mBoosterBaseName+"AI"+(i+1)+"_", "", mBoosterBaseName+"AI"+(i+1)+"_", true);
deck.save();