offset.set(new Vector3d(diags[0]).negate());
offset.add(diags[1]);
addNodeInDirection(offset.add(trans), true, result);
offset.set(new Vector3d(diags[0]).negate());
offset.sub(diags[1]);
addNodeInDirection(offset.add(trans), true, result);
}
private void addNodeInDirection(Vector3d offset, List<NodeEntry> after) {
addNodeInDirection(offset, false, after);