IRedstoneConduit conduit = getRedstoneConduit(world, x, y, z);
if(conduit == null) {
return;
}
conduit.onInputsChanged(world, x, y, z, side, inputValues);
}
@Override
public void onInputChanged(World world, int x, int y, int z, ForgeDirection side, int inputValue) {
// Unused because only called in "Single" mode.