sw.start();
renderer.paint(graphics, paintArea, mapArea);
sw.stop();
totalTime += sw.getTime();
log("Layer rendered in " + sw.getTimeString());
sw.reset();
File output = new File("testRender.png");
log("writing rendered image to " + output.getAbsolutePath());
ImageIO.write(image, "png", output);
}
log("-- Average rendering time after " + numRuns + " runs: "