Paints the Paintable into a UIDL stream. This method creates the UIDL sequence describing it and outputs it to the given UIDL stream.
It is called when the contents of the component should be painted in response to the component first being shown or having been altered so that its visual representation is changed.
@param target the target UIDL stream where the component should paint itself to. @throws PaintException if the paint operation failed.
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