if (cbox.xmax - cbox.xmin + ONE * 2 >= stoneSize)
fontSize -= HALF;
else
break;
}
t2d.drawChars(font, fontSize, text, 0, text.length,
daAnchorX + wH - (cbox.xmax - cbox.xmin) / 2,
// same baseline for any text
daAnchorY + hH + fontSize * (font.ascent + font.descent) / font.unitsPerEm / 2,
Tiny2D.TEXT_ANCHOR_START);
}