Package com.sun.j3d.internal

Examples of com.sun.j3d.internal.DoubleBufferWrapper.limit()


/*     */
/* 272 */               break;
/*     */             case 4:
/* 274 */               out.writeInt(3);
/* 275 */               DoubleBufferWrapper bb = new DoubleBufferWrapper(buf);
/* 276 */               double[] doubles = new double[bb.limit()];
/* 277 */               bb.position(0);
/* 278 */               bb.get(doubles);
/* 279 */               writeDoubleArray(out, doubles);
/*     */
/* 281 */               break;
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/* 330 */             if (BufferWrapper.getBufferType(buf) == 0) {
/* 331 */               out.writeInt(0);
/*     */             } else {
/* 333 */               out.writeInt(2);
/* 334 */               FloatBufferWrapper bb = new FloatBufferWrapper(buf);
/* 335 */               float[] floats = new float[bb.limit()];
/* 336 */               bb.position(0);
/* 337 */               bb.get(floats);
/* 338 */               writeFloatArray(out, floats);
/*     */             }
/* 340 */           } else if (((GeometryArray)this.node).getNormalRef3f() != null) {
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/* 371 */               if (BufferWrapper.getBufferType(buf) == 0) {
/* 372 */                 out.writeInt(0);
/*     */               } else {
/* 374 */                 out.writeInt(2);
/* 375 */                 FloatBufferWrapper bb = new FloatBufferWrapper(buf);
/* 376 */                 float[] floats = new float[bb.limit()];
/* 377 */                 bb.position(0);
/* 378 */                 bb.get(floats);
/* 379 */                 writeFloatArray(out, floats);
/*     */               }
/* 381 */             } else if (((GeometryArray)this.node).getTexCoordRef2f(set) != null) {
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/* 410 */               if (BufferWrapper.getBufferType(buf) == 0) {
/* 411 */                 out.writeInt(0);
/*     */               } else {
/* 413 */                 out.writeInt(2);
/* 414 */                 FloatBufferWrapper bb = new FloatBufferWrapper(buf);
/* 415 */                 float[] floats = new float[bb.limit()];
/* 416 */                 bb.position(0);
/* 417 */                 bb.get(floats);
/* 418 */                 writeFloatArray(out, floats);
/*     */               }
/* 420 */             } else if (((GeometryArray)this.node).getTexCoordRef3f(set) != null) {
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/* 450 */               if (BufferWrapper.getBufferType(buf) == 0) {
/* 451 */                 out.writeInt(0);
/*     */               } else {
/* 453 */                 out.writeInt(2);
/* 454 */                 FloatBufferWrapper bb = new FloatBufferWrapper(buf);
/* 455 */                 float[] floats = new float[bb.limit()];
/* 456 */                 bb.position(0);
/* 457 */                 bb.get(floats);
/* 458 */                 writeFloatArray(out, floats);
/*     */               }
/*     */             }
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