Package com.sk89q.worldedit.regions.shape

Examples of com.sk89q.worldedit.regions.shape.ArbitraryShape.generate()


                    }

                    return super.getMaterial(x, y, z, defaultMaterial);
                }
            };
            return shape.generate(this, pattern, true);
        }
    }

    /**
     * Places a layer of blocks on top of ground blocks in the given region
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                    return null;
                }
            }
        };

        return shape.generate(this, pattern, hollow);
    }

    public int deformRegion(final Region region, final Vector zero, final Vector unit, final String expressionString) throws ExpressionException, MaxChangedBlocksException {
        final Expression expression = Expression.compile(expressionString, "x", "y", "z");
        expression.optimize();
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