Package com.sk89q.worldedit.math.transform

Examples of com.sk89q.worldedit.math.transform.AffineTransform.rotateY()


            player.printDebug("Note: Interpolation is not yet supported, so angles that are multiples of 90 is recommended.");
        }

        ClipboardHolder holder = session.getClipboard();
        AffineTransform transform = new AffineTransform();
        transform = transform.rotateY(-(yRotate != null ? yRotate : 0));
        transform = transform.rotateX(-(xRotate != null ? xRotate : 0));
        transform = transform.rotateZ(-(zRotate != null ? zRotate : 0));
        holder.setTransform(holder.getTransform().combine(transform));
        player.print("The clipboard copy has been rotated.");
    }
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