}
// Do sfx
if (info.graphics("") != null && !fGiantRockBreaking) {
int layer = i;
if (info.layer() >= 0) layer = info.layer();
sfx(layer, info.animation(fTilesets[i].area()), info.graphics(fTilesets[i].area()), info.sound(fTilesets[i].area()), xy);
}
break;
}