TextureRequestState state = e.getState();
AssetTexture assetTexture = e.getAssetTexture();
if (state == TextureRequestState.Finished)
{
JLogger.info("Downloaded Texture " + textureID + " Proceeding for backing...");
if(assetTexture.Decode())
{
for (int i = 0; i < Textures.length; i++)
{
if (Textures[i].TextureID.equals(textureID))
{