Package com.l2jfrozen.gameserver.scripting

Examples of com.l2jfrozen.gameserver.scripting.L2ScriptEngineManager.eval()


  {
    L2ScriptEngineManager sem = L2ScriptEngineManager.getInstance();
    ScriptContext context = sem.getScriptContext("beanshell");
    try
    {
      sem.eval("beanshell", "double log1p(double d) { return Math.log1p(d); }");
      sem.eval("beanshell", "double pow(double d, double p) { return Math.pow(d,p); }");

      for(ScriptDocument script : _scripts)
      {
        parseScript(script, context);
View Full Code Here


    L2ScriptEngineManager sem = L2ScriptEngineManager.getInstance();
    ScriptContext context = sem.getScriptContext("beanshell");
    try
    {
      sem.eval("beanshell", "double log1p(double d) { return Math.log1p(d); }");
      sem.eval("beanshell", "double pow(double d, double p) { return Math.pow(d,p); }");

      for(ScriptDocument script : _scripts)
      {
        parseScript(script, context);
      }
View Full Code Here

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