Package com.l2jfrozen.gameserver.model.actor.instance

Examples of com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance.decayMe()


    {
      L2DoorInstance door = getDoors().get(i);

      if(door.getCurrentHp() <= 0)
      {
        door.decayMe(); // Kill current if not killed already
        door = DoorTable.parseList(_doorDefault.get(i));

        door.spawnMe(door.getX(), door.getY(), door.getZ());
        getDoors().set(i, door);
      }
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    for(int i = 0; i < getDoors().size(); i++)
    {
      L2DoorInstance door = getDoors().get(i);
      if(door.getCurrentHp() <= 0)
      {
        door.decayMe(); // Kill current if not killed already
        door = DoorTable.parseList(_doorDefault.get(i));

        if(isDoorWeak)
        {
          door.setCurrentHpDirect(door.getMaxHp() / 2);
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    {
      L2DoorInstance door = getDoors().get(i);

      if(door.getCurrentHp() >= 0)
      {
        door.decayMe(); // Kill current if not killed already
        door = DoorTable.parseList(_doorDefault.get(i));

        if(isDoorWeak)
        {
          door.setCurrentHp(door.getMaxHp() / 2);
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