Package com.l2client.model.network

Examples of com.l2client.model.network.EntityData.updateFrom()


    if(selected!=null){

      log.info("Updating Char " + " from " + selected.getX() + ","
          + selected.getY() + "," + selected.getZ() + " to "
          + info.getX() + "," + info.getY() + "," + info.getZ());
      selected.updateFrom(info);
      selectedObjectId = selected.getObjectId();
      //TODO check doEnterWorld could be called after charSelected, not here as this will come several times, and perhaps for other players too?
      //FIXME second time we land here all guis are gone!?!???!!!
      Singleton.get().getGameController().doEnterWorld();
      return true;       
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