Package com.l2client.gui.transparent

Examples of com.l2client.gui.transparent.TransparentInternalFrame.pack()


    final GameServerJPanel pan = new GameServerJPanel(serverInfos);
    internalFrame.add(pan);
   
    internalFrame.setVisible(true);
    internalFrame.setSize(new java.awt.Dimension(400, 300));
    internalFrame.pack();

    desktopPane.add(internalFrame);
   
    wireInputSwitch(new ArrayList<BaseUsable>()/*must pass empty otherwise not overriden*/, pan);
   
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    pan.validate();
   
    internalFrame.add(pan);
    internalFrame.setSize(new java.awt.Dimension(240, 110));
    internalFrame.setVisible(true);
    internalFrame.pack();
    internalFrame.setLocation(0,0);

    desktopPane.add(internalFrame);

    wireInputSwitch(new ArrayList<BaseUsable>()/*must pass empty otherwise not overriden*/, pan);
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    pan.setButtonOptions(options, itemtext);
    internalFrame.add(pan, 0);
    jmeDesktop.setModalComponent(internalFrame);
    internalFrame.setVisible(true);
    internalFrame.setSize(new java.awt.Dimension(200, 180));
    internalFrame.pack();

    desktopPane.add(internalFrame);
   
    wireInputSwitch(new ArrayList<BaseUsable>()/*must pass empty otherwise not overriden*/, pan);
   
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    final ChatPanel pan = new ChatPanel();
    pan.validate();
    internalFrame.add(pan);
    internalFrame.setVisible(true);
    internalFrame.setSize(new java.awt.Dimension(320, 250));
    internalFrame.pack();
    internalFrame.setLocation(0,desktopPane.getHeight()-internalFrame.getHeight());
    desktopPane.add(internalFrame);
   
    // minimize on mouse out maximize on mouse in
    MinMaxListener mima = new MinMaxListener(internalFrame, "Chatwindow", pan, desktopPane);
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    pan.setSlots(arr);
    pan.validate();
   
    internalFrame.add(pan);
    internalFrame.setVisible(true);
    internalFrame.pack();
    internalFrame.setLocation(desktopPane.getWidth()-internalFrame.getWidth(),desktopPane.getHeight()-internalFrame.getHeight());

    desktopPane.add(internalFrame);
   
    ArrayList<BaseUsable> acts = new ArrayList<BaseUsable>();
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    pan.setSlots(arr);
    pan.validate();
   
    internalFrame.add(pan);
    internalFrame.setVisible(true);
    internalFrame.pack();
    internalFrame.setLocation(desktopPane.getWidth()-internalFrame.getWidth(),desktopPane.getHeight()-internalFrame.getHeight());

    desktopPane.add(internalFrame);
   
    wireInputSwitch(used, pan);
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    pan.validate();
    pan.addUsable(map.values().toArray(new BaseUsable[0]), jmeDesktop);
    internalFrame.add(pan);
    internalFrame.setVisible(true);
    internalFrame.pack();
    internalFrame.setLocation(desktopPane.getWidth()
        - internalFrame.getWidth(), 20);

    ArrayList<BaseUsable> acts = new ArrayList<BaseUsable>();
    acts.add(new SkillAndActionsPanelToggel(-10, "SkillAndActionsPanelToggel") {
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    pan.validate();
    pan.addUsable(ActionManager.getInstance().getActions(), jmeDesktop);
    internalFrame.add(pan);
    internalFrame.setVisible(true);
    internalFrame.pack();
    internalFrame.setLocation(desktopPane.getWidth()
        - internalFrame.getWidth(), 20);

    ArrayList<BaseUsable> acts = new ArrayList<BaseUsable>();
    acts.add(new SkillAndActionsPanelToggel(-10, "SkillAndActionsPanelToggel") {
View Full Code Here

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