Package com.l2client.controller.entity

Examples of com.l2client.controller.entity.EntityManager.createEntity()


 
  //FIXME this is a copy from NPCHandler move this out to the entity Manager !!
  public Entity createPCComponents(EntityData e, VisibleModel visible) {
   
    EntityManager em = Singleton.get().getEntityManager();
    final Entity ent = em.createEntity(e.getObjectId());
    PositioningComponent pos = new PositioningComponent();
    L2JComponent l2j = new L2JComponent();
    VisualComponent vis = new VisualComponent();
    EnvironmentComponent env = new EnvironmentComponent();
    TargetComponent tgt = new TargetComponent();
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    L2JComponent l2j = new L2JComponent();
    VisualComponent vis = new VisualComponent();
    EnvironmentComponent env = new EnvironmentComponent();
    //FIXME parallel create problems, synchronize creation and essential components or at least create/check of components
System.out.println("createNpc pre createEntity "+e.getObjectId());
    Entity ent = em.createEntity(e.getObjectId());
System.out.println("createNpc post createEntity "+e.getObjectId());
    em.addComponent(ent.getId(), pos);
System.out.println("createNpc post Add pos "+e.getObjectId());
    em.addComponent(ent.getId(), vis);
    System.out.println("createNpc post Add vis "+e.getObjectId());
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