mediator.update(10.0f);
mediator.update(10.0f);
in = new InputProvider();
in.setInput(HurtVector.Front);
in.setInput(Hurt.Light);
mediator.callAction("Wounded", in);
mediator.update(10f);
log.info("Animation name:"+currentAnim);
assertTrue(currentAnim.startsWith("knockback"));
}