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addGLEventListener(new ViewerGLEventListener(data, messageManager, renderOptions)); FPSAnimator animator = new FPSAnimator( this, 60 ); animator.start(); } public class ViewerGLEventListener implements GLEventListener {
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} }.start(); } }); animator.start(); // start the animation loop } });
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} }); frame.setTitle(TITLE); frame.pack(); frame.setVisible(true); animator.start(); // Start the animation loop } }); } // Setup OpenGL Graphics Renderer