Package com.jme.scene.state

Examples of com.jme.scene.state.GLSLShaderObjectsState.apply()


                    if (binder != null) {
                        binder.bind(shaderState);
                    }

                    shaderState.apply();
                } catch (GLException ex) {
                    logger.log(Level.WARNING, "Unable to load avatar sample " +
                               "shader. High quality avatars are not available.",
                               ex);
                    out.value = false;
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