@Override
public void detonate(Ray vector) {
final Teapot teapot = new Teapot("killer teapot");
TankGame.GAME.lock();
TankGame.GAMESTATE.getRoot().attachChild(teapot);
teapot.updateRenderState();
teapot.setModelBound(new BoundingBox());
teapot.updateModelBound();
teapot.updateWorldBound();
teapot.setLocalTranslation(vector.origin);