Package com.jme.scene.shape

Examples of com.jme.scene.shape.Box.updateRenderState()


    getLocalTranslation().set(vector.getOrigin());
    getLocalRotation().lookAt(vector.getDirection(),
        TankGame.GAMESTATE.UP);

    model.updateRenderState();
    setMaterial(Material.IRON);

    addController(new BasicPhysicsFireableController(this));
   
    final SyntheticButton detonator = getCollisionEventHandler();
View Full Code Here


    getLocalTranslation().set(vector.getOrigin());
    getLocalRotation().lookAt(vector.getDirection(),
        TankGame.GAMESTATE.UP);

    model.updateRenderState();
    setMaterial(Material.IRON);

    addController(new BasicPhysicsFireableController(this));
   
    final SyntheticButton detonator = getCollisionEventHandler();
View Full Code Here

    getLocalTranslation().set(vector.getOrigin());
    getLocalRotation().lookAt(vector.getDirection(),
        TankGame.GAMESTATE.UP);

    model.updateRenderState();
    setMaterial(Material.IRON);

    addController(new MissileFireableController(this));
   
    final SyntheticButton detonator = getCollisionEventHandler();
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.