Phase phase = game.getPhase();
phase.deployMeeple(new Position(1, -2), Location.TOWER, SmallFollower.class);
assertEquals(1, game.events.size());
MeepleEvent ev = (MeepleEvent) game.events.get(0);
ev.undo(game);
game.setPhase(phase);
String s2 = snapshotGame(game);
assertEquals(s1, s2);
}