{
startTime = System.nanoTime();
Move move = agents[turn.ordinal()].computeMove();
endTime = System.nanoTime();
timings.put(turn.ordinal(),
timings.get(turn.ordinal()) + (endTime - startTime));
turn = turn.oppositeTurn();
konaneGame.makeMove(move);
}
int winner = turn.oppositeTurn().ordinal();
scores.put(winner, scores.get(winner) + 1);