.add(this.camera.getPosition()).add(
Engine.getInstance().getWidth() / 2.0f,
Engine.getInstance().getHeight() / 2.0f);
if (input.isMousePressed(Input.MOUSE_LEFT_BUTTON)) {
LevelMarker newLevel = this.currentLevel
.getLevelInDirection(mousePos
.sub(this.currentLevel.position));
this.currentLevel = newLevel;
}
}