Package com.googlecode.jumpnevolve.math

Examples of com.googlecode.jumpnevolve.math.CollisionResult.invert()


              this.velocity.sub(other.velocity).mul(secounds),
              this.isMoveable(), other.isMoveable());

          // Kollision verarbeiten, wenn beide Objekte Blockables sind
          if (this instanceof Blockable && other instanceof Blockable) {
            other.blockWay((Blockable) this, colResult.invert());
            this.blockWay((Blockable) other, colResult);

            // Nur elastische Crashs durchführen, wenn der Crash
            // bereits vorliegt
            if (colResult.isIntersecting()) {
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          // Wenn sich die Objekte bereits überschneiden onCrash() für
          // beide Objekte aufrufen
          if (colResult.isIntersecting()) {
            onCrash(other, colResult);
            other.onCrash(this, colResult.invert());
          }
        }
      }

      // Zeit seit dem letzten Frame hinterlegen
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