addObject(group, piece, true, false);
piece.addPropertyChangeListener(furnitureChangeListener);
break;
case DELETE :
deleteObject(piece);
piece.removePropertyChangeListener(furnitureChangeListener);
break;
}
// If piece is or contains a door or a window, update walls that intersect with piece
if (containsDoorsAndWindows(piece)) {
updateObjects(home.getWalls());