// Main menu button
y += vPadding;
label = FontHelper.firstToUpper(I18n.get("global.main_menu"));
Button mainMenu = new TextButton(label, x, y);
mainMenu.setSize(buttonWidth, buttonHeight);
mainMenu.hide();
mainMenu.setActionHandler(new ActionHandler() {
@Override
public void run() {
GameData.getGame().enterState(AloneInSpace.MAIN_MENU_STATE);