Package com.bulletphysics.collision.shapes

Examples of com.bulletphysics.collision.shapes.ShapeHull.numVertices()


                      i3 < hull.numIndices ());

                    int index1 = idx.get(i1);
                    int index2 = idx.get(i2);
                    int index3 = idx.get(i3);
                    assert(index1 < hull.numVertices () &&
                      index2 < hull.numVertices () &&
                      index3 < hull.numVertices ());

                    Vector3f v1 = vtx.getQuick(index1);
                    Vector3f v2 = vtx.getQuick(index2);
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                    int index1 = idx.get(i1);
                    int index2 = idx.get(i2);
                    int index3 = idx.get(i3);
                    assert(index1 < hull.numVertices () &&
                      index2 < hull.numVertices () &&
                      index3 < hull.numVertices ());

                    Vector3f v1 = vtx.getQuick(index1);
                    Vector3f v2 = vtx.getQuick(index2);
                    Vector3f v3 = vtx.getQuick(index3);
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                    int index1 = idx.get(i1);
                    int index2 = idx.get(i2);
                    int index3 = idx.get(i3);
                    assert(index1 < hull.numVertices () &&
                      index2 < hull.numVertices () &&
                      index3 < hull.numVertices ());

                    Vector3f v1 = vtx.getQuick(index1);
                    Vector3f v2 = vtx.getQuick(index2);
                    Vector3f v3 = vtx.getQuick(index3);
                    tmp1.sub(v3, v1);
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