Package com.bulletphysics.collision.narrowphase

Examples of com.bulletphysics.collision.narrowphase.GjkConvexCast.calcTimeOfImpact()


      VoronoiSimplexSolver voronoiSimplex = new VoronoiSimplexSolver();
      //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex);
      ///Simplification, one object is simplified as a sphere
      GjkConvexCast ccd1 = new GjkConvexCast(convex0, sphere1, voronoiSimplex);
      //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0);
      if (ccd1.calcTimeOfImpact(col0.getWorldTransform(tmpTrans1), col0.getInterpolationWorldTransform(tmpTrans2),
          col1.getWorldTransform(tmpTrans3), col1.getInterpolationWorldTransform(tmpTrans4), result)) {
        // store result.m_fraction in both bodies

        if (col0.getHitFraction() > result.fraction) {
          col0.setHitFraction(result.fraction);
View Full Code Here


      VoronoiSimplexSolver voronoiSimplex = new VoronoiSimplexSolver();
      //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex);
      ///Simplification, one object is simplified as a sphere
      GjkConvexCast ccd1 = new GjkConvexCast(sphere0, convex1, voronoiSimplex);
      //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0);
      if (ccd1.calcTimeOfImpact(col0.getWorldTransform(tmpTrans1), col0.getInterpolationWorldTransform(tmpTrans2),
          col1.getWorldTransform(tmpTrans3), col1.getInterpolationWorldTransform(tmpTrans4), result)) {
        //store result.m_fraction in both bodies

        if (col0.getHitFraction() > result.fraction) {
          col0.setHitFraction(result.fraction);
View Full Code Here

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